Going Fishing
Lab 1 submission
You drop the hook to catch fish and increase your score
Status | Released |
Platforms | HTML5 |
Author | ColtenBerry |
Made with | Unity |
Lab 1 submission
You drop the hook to catch fish and increase your score
Status | Released |
Platforms | HTML5 |
Author | ColtenBerry |
Made with | Unity |
Comments
Log in with itch.io to leave a comment.
This one made me go "ooooh!" I found it fun trying to find the best strategy for reeling in the fish. The music adds some charm to it as well! I liked trying to catch a fish that would sweep some up with it in one swing. One improvement I'd suggest would be perhaps making fish that are lower like the big one net more points. Maybe add some difficulty by making fish go at different speeds even! Good job!
The ability to drop the hook again while its going up but not retract it while going down makes it kind've fun to try to keep the hook in the middle. Big fish giving the same amount of points as small fish feels really weird.
I love the sound effects and the music for this one, it feels like a flash game that I would play after school back in elementary. I also adore what was done for the fishing mechanic. The fact that you could get two or more fish in one go is super nice. It feels like a mechanic that is easy to learn but hard to master.
I am really enjoying the sound effects and the variety of fish, as well as that you have to plan when to fish so the hook can get to the fish on time. I was slightly disappointed when the smallest orange fish counted for 1 and then the giant grey fish also counted for 1. Another idea is to make different fish go different speeds.
Very nice. I thought it was cool how you could catch multiple fish at once, so it sort of became a test to see how many you could get in one reel. I think it'd be more interesting to have different/rarer fish give higher scores, I was expected the bigger fish to have a higher score and thought it was weird that they didn't.